On Mon, 27 Nov 1995, Jeff Kell wrote:
 
> With regard to the RPG-to-C thread, I would think that an RPG "interpreter"
> would be an order of magnitude simpler than a language translator.  It may
> not fulfill your needs if you want to modify the code, but it seems the
> most viable option (and possibly marketable as well).  RPG is a non-language
> anyway (IMHO) and most of the "compilation" is plugging additions into a
> fixed run-time module anyway (unless they did miraculous things with the
> language after RPG-III which I have coded for food at one point in my life).
>
> Jeff Kell <[log in to unmask]>
 
Why does everyone knock RPG?  Of course it is not a system programmer's
language, but if you knew how it worked, you could do an application
with the least code of any language and the least debug time.  It is
really the first 4th GL.
 
Best,
 
NMD  [log in to unmask]
>