Heck with 3gl, Assembler and pluggable boards are the way to go -:) > Tom writes: > > I have gone full circle on all of this. 4GL tools (not languages) are > > certainly seductive in their promise to deliver results more quickly > > and, by and large, simplify the task for the programmer. But then, by > > and large, they turn out to be resource hogs. > > Inside every 4GL program is a 3GL program trying to get out. > > G. > > -- Thanks, Jon Temple Sent via Deja.com http://www.deja.com/ Before you buy.