HP3000-L Archives

November 2021, Week 4

HP3000-L@RAVEN.UTC.EDU

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From:
Michael Kerpan <[log in to unmask]>
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Date:
Fri, 26 Nov 2021 21:31:21 -0500
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It would be nice to see some more stuff leak onto the internet. There's an
MPE V/R kit that's basically part of the Series III emulator in SIMH, which
includes the basic OS and a couple of compilers, and that appears to be it.
I'm not sure if the current image even includes (Turbo)IMAGE or QUERY.
Beyond what is or isn't included in the one public release, there's also
not publicly accessible archive of the games that once would have been
shared through various user groups (a couple of which, like EMPIRE and WARP
are considered to be fairly historically notable) or any of utilities or
applications available.

Mike

On Fri, Nov 26, 2021 at 7:22 PM Chris Hanson <[log in to unmask]>
wrote:

> On Nov 17, 2021, at 8:35 AM, Ron Seybold <[log in to unmask]> wrote:
> >
> > I’m developing some articles and reports about the first 20 years of
> post-HP futures for the 3000. I’d like to thank Birket for pointing out
> that the brain drain is the number one threat to keeping an MPE/iX
> installation operational.
>
> The other threat is the lack of easily-available software and
> documentation, particularly (but not limited to) the operating system
> itself. People who want to run things as hobbyists don’t really have much
> right now; when I do get around to fixing the RTC on my 3000-917LX, I
> despair of being able to find a version of MPE/XL or MPE/iX to load, much
> less compilers and other layered products (sorry, DEC terminology, I know).
>
> While this stuff may be available commercially still from those HP
> licensed to reload and service systems, they’re not really useful to
> hobbyists because we’re not going to spend thousands of dollars on service
> contracts—but hobbyists tend to be the ones who preserve everything.
>
> So it’d be great to see some discussion of how to get more bits and docs
> into hobbyist hands, if for no other reason than to ensure it’s preserved
> for posterity.
>
>   — Chris
>
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