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August 1999, Week 5

HP3000-L@RAVEN.UTC.EDU

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From:
Wirt Atmar <[log in to unmask]>
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Date:
Tue, 31 Aug 1999 21:08:29 EDT
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I showed the new graphics version of QCTerm to a few people about a month
ago, before HP World. One of those people was John Korb, who, at the time was
sitting in his dimly lit US Navy office, perched on a hill overlooking the
Pentagon, in Washington, DC.

John, on his own, almost immediately took one of his very old HP 2000 BASIC
programs, a game called HEX, and converted it to be used with QCTerm. I'm
very impressed with what he accomplished, for several reasons:

    o  He did it with no documentation. He simply looked at the code I was
preparing for the HP World demos and figured out what he needed to know.

    o  He did it with no help. I was so busy at the time, I resolutely failed
to respond to every one of his emails.

    o  He did it in no time at all (perhaps only two or three days).

    o  Nonetheless, the end result is quite nicely and efficiently done. If
he can do this, with no help and no documentation, putting together a
point-of-sale terminal, an information kiosk, or an annunciator panel for a
power plant would be no big deal, especially if we told him what he needed to
know :-).

Although John sent this code to me before HP World, I've just now had time to
look at what he's done. As I say, I'm tickled, especially given the
circumstances that he had to work under. He returned this code to me on
August 10, only about three days after he first saw QCTerm. Simplicity is one
of the things we're trying very hard to put into QCTerm. John has greatly
re-inforced my faith that it's possible.

If you want to see John's game, signon to our test 918DX (209.181.113.217),
as you have before, and type:

       :B      (to get into the BASIC interpreter)

and

       >run qchex

Stan has also done some very nice work with QCTerm. He's encapsulated his
SHOT program within QCTerm graphics as a fully professional product attempt.
As soon as he gives me a crippled copy (so that you can't kill my machine
:-), I'll put that up too.

Wirt Atmar

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