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From: | |
Reply To: | Steve Dirickson (Volt) |
Date: | Tue, 27 Mar 2001 12:50:37 -0800 |
Content-Type: | text/plain |
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> > So? Nothing says that every possible permutation has to be
> created. The
> > number of different possible combinations of arrangements of
> > streets/houses/factories/etc. for a city of a given size is pretty
> > impressive, but we find that cities fall into a relatively
> small number
> > of basic arrangements. Why? Because those arrangements
> *aren't* random;
> > they're extensions/outgrowths of a previous pattern, which
> was, in turn,
> > based on an earlier, simpler pattern, etc. Sort of an
> evolutionary "if
> > it ain't broke, don't fix it." Or, in this context, "if it
> worked fairly
> > well, there's no need to explore completely unrelated
> patterns in the
> > hope of finding something better--build on what you've got
> working now."
>
> Ah, but then you run up against the "Irreducible complexity" that Wirt
> mentioned--the situation where [it] *is* "broke" until you put
> together the entire molecule.
And thus...? IOW, the "but then you" implies that this observation
rebuts some other claim, but I don't see what.
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